DanielTheManiel
User
Why am I so booty
Posts: 9
U.S.G.N. ID: DanielZeManiel
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Post by DanielTheManiel on May 17, 2018 16:52:30 GMT
HELLO fellow comrades!
Many may know me as the screaming idiot on the jail server but today I come in peace to protest a certain feature of the California Jail map.
I'll cut straight to the point and just state my grievances. The MVP teleporting feature should be removed!!! Originally I was going to protest to get rid of the whole room but as I calmed down, I realize why it was needed. Obviously, games will take too long if Cts don't have the ability to see where the prisoners are but the teleporting feature is overpowered. This is clearly made apparent when there are several Cts who have the ability at there disposal.
A Ct, whether hunting down a wanted man or just capturing a fleeing prisoner, can easily teleport behind the person and easily take care of them. While some argue this point by saying you can just see the orange box coming and just prepare, a competent Ct can easily hide the orange box in the walls before making his entrance and quickly dispose or take care of the prisoner.
This is also highlighted during free for alls; when the Cts and prisoners just go at it. While the prisoners are trying to prepare for the upcoming onslaught, the Cts easily teleport behind them and just wreck havoc. This makes the rare event practically unfair to the prisoners. I would say its almost impossible to win but if you're paranoid enough and cover you back, you can stand a chance.
Before I end this, I would like to state not all games are like this since there aren't always MVPs on the Cts team but the few games where there are one or a few of them make this issue quite relevant.
Thank you all for hearing me out, DanielTheManiel
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Bapke
User
What is this
Posts: 71
U.S.G.N. ID: 99447
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Post by Bapke on May 17, 2018 18:08:57 GMT
Its good feature which helps end round faster,but there should be some kind of limiter so mvp can use it only few times per round
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zAzz
User
Posts: 48
U.S.G.N. ID: 99264
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Post by zAzz on May 17, 2018 22:31:53 GMT
I think it would be better that you could use the teleporter depending on the MVP stars you have For example; you have 2 stars, you can use it 2 times, and it will discount you a star, or something like that
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DanielTheManiel
User
Why am I so booty
Posts: 9
U.S.G.N. ID: DanielZeManiel
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Post by DanielTheManiel on May 17, 2018 23:21:19 GMT
I think it would be better that you could use the teleporter depending on the MVP stars you have For example; you have 2 stars, you can use it 2 times, and it will discount you a star, or something like that This is a great idea! I can't imagine it'll be too hard to implement a system like this. Granted I am quite unfamiliar with mapmaking. While I still believe the teleporter is op, limiting its use like this should balance it.
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Post by AngryPaprika on May 18, 2018 4:18:02 GMT
Nah T is overpowered. Ct's needs these features. Bad idea.
You want to take away everything from being a ct? Nobody wants to be 1 now and nobody wants to be after the changes.
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Post by NoTy on May 18, 2018 5:36:45 GMT
I'm not agreed. TTs can easily take machete, flare, grenade launcher, chainsaw, etc. and kill steam players. As you know in TT team joins USGN players and in CT team most of them are steam players. TT team is over CT team. Negative for UPDATE.
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Post by haruncsknn on May 18, 2018 13:42:05 GMT
I think it would be better that you could use the teleporter depending on the MVP stars you have For example; you have 2 stars, you can use it 2 times, and it will discount you a star, or something like that +1 +1 +1 +1 +1
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DanielTheManiel
User
Why am I so booty
Posts: 9
U.S.G.N. ID: DanielZeManiel
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Post by DanielTheManiel on May 18, 2018 16:44:09 GMT
I'm not agreed. TTs can easily take machete, flare, grenade launcher, chainsaw, etc. and kill steam players. As you know in TT team joins USGN players and in CT team most of them are steam players. TT team is over CT team. Negative for UPDATE. As a steam player, I mostly play TT so I'm not sure what you're talking about there. I can see why you want to keep this feature but a limiter of some sort should be considered. You're right that TTs have some nice weapons at there disposal but a well-placed teleport can easily counter any of those things.
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Post by glix on May 22, 2018 7:11:59 GMT
There are not many rounds before map changes/restarts so teleport is a good balance for the CTs. There are barely any skilled players in CT side so its usually 1 or 2 guys using the teleport anyways.
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Kaiser
User
Nordic Staff
Posts: 138
U.S.G.N. ID: 169512
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Post by Kaiser on Jun 3, 2018 22:20:08 GMT
i do not agree.
Terrorist are overpowered and can easily take strong weapons or one shotting weapons.(Machete,Awp,Snowball)
Counter-Terrorist Needs this feature otherwise jail its gonna be like 31 T's and 1 Ct, Playing without the map teleport makes CT boring for other players.
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