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Post by kingakis on Apr 13, 2018 11:37:49 GMT
Hello together,
we want to inform you about some new rules in our Jail-Server.
A lot of players asked us whether its necessary to repeat every round begin, over and over again, that Ts are not allowed to enter the CT base. Some weeks ago we decided to ask you about our idea of a "Restricted Area" in Jail(http://fws.boards.net/thread/333/restricted-area-jail). Your feedback was phenomenal and so we are happy to introduce this update today.
According to that, there has to be a new rule: -> Prisoners caught by the CT in Restricted Area can be killed
The most of you also know that we are still getting ddosed sometimes. We can't tolerate that and we wont negotiate with the Ddosers, so we wont accept any ddos threats in the server.
->Any kind of ddos threats will result in a permanent ban
Thats all for now. Have fun!
Sincerely Your admin team
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Post by lelu on Apr 13, 2018 13:16:46 GMT
happy to see that comming,, good job,
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Post by Gummy on Apr 13, 2018 13:28:32 GMT
There's 3 restricted areas for the Prisoners in California Jail. - CT Base - Map Room - Helipad PS: I think boat should be added here too
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Post by siN on Apr 13, 2018 19:40:10 GMT
"Jokes" too, right?
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Post by Nighthawk on Apr 13, 2018 19:49:53 GMT
Yes, this is taken seriously.
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Post by Mami Tomoe on Apr 15, 2018 0:15:17 GMT
When will flare turrets be removed? Is AWP still considered a weapon when everyone can pull a triple turret out of nowhere? Nerf it at least to dual or even single turret?
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zAzz
User
Posts: 48
U.S.G.N. ID: 99264
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Post by zAzz on Apr 15, 2018 4:39:37 GMT
When will flare turrets be removed? Is AWP still considered a weapon when everyone can pull a triple turret out of nowhere? Nerf it at least to dual or even single turret? It's already at dual
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Post by siN on Apr 15, 2018 10:57:36 GMT
When will flare turrets be removed? Is AWP still considered a weapon when everyone can pull a triple turret out of nowhere? Nerf it at least to dual or even single turret? It's already at dual He's talking about the small chance of spawning 4 dual turrets and one triple turret in the middle...I think
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Post by Mami Tomoe on Apr 15, 2018 12:28:16 GMT
Yeah I thought that was a bug, if it's a random chance it's even worse. Also Excuse me if I'm not aware of the current situation in the jail server since I don't play enough. These are just the ideas I had since the last time I joined.
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Post by m3quick on Dec 5, 2019 19:28:31 GMT
In the jail server there is a problem with the ticks, in some rounds the ticks decline severely, and the server remains at 1 tick, this generates a lot of lag in the players. it is essential to use as little as possible luamap and autorun to avoid the decrease of ticks. they must also unite all the death hooks in a single script, in most cases this is due to use more than one hook, that is if you use a death hook, do not use more of the same type, simply join all your codes of death in a single script, of course this is just an example. What I mean is that this is solved with a small organization of the script.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 5, 2019 21:43:41 GMT
In the jail server there is a problem with the ticks, in some rounds the ticks decline severely, and the server remains at 1 tick, this generates a lot of lag in the players. it is essential to use as little as possible luamap and autorun to avoid the decrease of ticks. they must also unite all the death hooks in a single script, in most cases this is due to use more than one hook, that is if you use a death hook, do not use more of the same type, simply join all your codes of death in a single script, of course this is just an example. What I mean is that this is solved with a small organization of the script. 1-Don't revive 2 week old+ topics 2-create your own thread on Servers->Jail.
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Post by Mami Tomoe on Dec 5, 2019 21:54:24 GMT
yeah, what he said!
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EndHistory
Super User
h
Posts: 255
U.S.G.N. ID: 143332
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Post by EndHistory on Dec 8, 2019 10:10:35 GMT
shut up slowpoke
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