~{MG}~
CS2D Staff
a wannabe era
Posts: 99
U.S.G.N. ID: 181755
|
Post by ~{MG}~ on Oct 11, 2021 15:25:48 GMT
Hello, I'm suggesting that If you're dead, You still can team-chat with your alive teammates in Casual / Competitive, Since You can't see the enemy nether their health.
Pros: We will have better gameplay/communication.
Cons: Backseat(Telling your teammate what to do in a bad way), or trolling, giving false Info.
In-game example: [17:46:14] no money no cash killed 4th with AWP [17:46:20] Platinum | refLEX (Team) *DEAD*: u can plant b [17:46:21] Platinum | refLEX (Team) *DEAD*: he is a [17:46:22] Platinum | refLEX (Team) *DEAD*: with awp [17:46:27] no money no cash killed Player with AWP
refLEX was trying to warn the Player about the sniper in A, But the Player didn't know, So with this feature Me and refLEX will be able to warn our teammates about enemy or tell them which place's safe and which's not.
|
|
|
Post by Mami Tomoe on Oct 11, 2021 16:47:00 GMT
That's called Teamcast, V.I.P.'s already have that. Allowing other players to use that can still cause ghosting, as spectators can view both teams.
|
|
|
Post by Mémories. on Oct 11, 2021 16:48:26 GMT
This feature would be very useful on the Competitive server indeed. Moreover, there are more and more players who play by communicating either in PM or by trying in Team-Chat as we see with refLEX (very good player by the way). But, on the Casual server this feature would be useless. There is no or very little competitiveness and it would polute the chat even more than it already is sometimes EDIT : V.I.P.'s already have that. They do ? I've never seen anyone use it
|
|
vakuum
CS2D Staff
Posts: 24
U.S.G.N. ID: 20137
|
Post by vakuum on Oct 11, 2021 17:00:03 GMT
I know this from mix servers it's nice. but only for the competitive server because there u can't see the enemies HPs but in casual u can and thats somehow unfair because u can tell of all players the HPs etc
|
|
~{MG}~
CS2D Staff
a wannabe era
Posts: 99
U.S.G.N. ID: 181755
|
Post by ~{MG}~ on Oct 11, 2021 17:38:22 GMT
That's called Teamcast, V.I.P.'s already have that. Allowing other players to use that can still cause ghosting, as spectators can view both teams. Teamcast's limited for V.I.Ps and above, Also it has delay And It's unused. Team-chat's way simple and better. This feature would be very useful on the Competitive server indeed. Moreover, there are more and more players who play by communicating either in PM or by trying in Team-Chat as we see with refLEX (very good player by the way). But, on the Casual server this feature would be useless. There is no or very little competitiveness and it would polute the chat even more than it already is sometimes I don't really know about casual server(since I haven't played there much), But We need it in comp.
|
|
|
Post by Mami Tomoe on Oct 16, 2021 18:15:39 GMT
Between all the various options to chat, I don't see a reason for this to be implemented.
You can use private messages.
Rejected, for the time being.
|
|
~{MG}~
CS2D Staff
a wannabe era
Posts: 99
U.S.G.N. ID: 181755
|
Post by ~{MG}~ on Oct 16, 2021 22:30:20 GMT
Between all the various options to chat, I don't see a reason for this to be implemented. You can use private messages. Rejected, for the time being. Sorry What? 4 out of 5 voted for this, PMs are a pain in the ass, You have to check for ids and PM every single guy? and what if you misclick and pm'ed an enemy? info leaked. are private messages meant for that? You have to be quick, Checking alive teammates's IDs, not miss clicking, takes time, we have to be quick.
|
|
|
Post by Mami Tomoe on Oct 16, 2021 23:32:14 GMT
You didn't provide a reason for me to add such an obscure feature. All you told me is that you're not satisfied with PMs.
The poll has little to do with the chances for something to get approved, you should know that. Plus, you have lots of time to do whatever you want whilst spectating.
|
|
~{MG}~
CS2D Staff
a wannabe era
Posts: 99
U.S.G.N. ID: 181755
|
Post by ~{MG}~ on Oct 19, 2021 20:29:26 GMT
You didn't provide a reason for me to add such an obscure feature. All you told me is that you're not satisfied with PMs. The poll has little to do with the chances for something to get approved, you should know that. Plus, you have lots of time to do whatever you want whilst spectating. Again, You have to be quick, You don't have time to PM every person, we discussed about this in #cs2d. And I didn't know we can use pm to talk to each other like that, I though it wasn't allowed( as i didn't see anybody pm'ing me or using !tc ).
|
|
|
Post by Mami Tomoe on Oct 20, 2021 13:30:12 GMT
Again, again. You have all the time in the world whilst spectating, there's no time limit.
Plus, you shouldn't discuss anything game-related whilst spectating to a living player, as this counts as "cheating". A dead player should influence the game as little as possible. I have no idea why you'd want to send a message to all of the living players, and if it does happen, you can use private messages. Or even better, just wait until the round ends. A reminder that most rounds last between 1 to 2 minutes.
|
|
~{MG}~
CS2D Staff
a wannabe era
Posts: 99
U.S.G.N. ID: 181755
|
Post by ~{MG}~ on Oct 22, 2021 7:36:59 GMT
Again, again. You have all the time in the world whilst spectating, there's no time limit. Plus, you shouldn't discuss anything game-related whilst spectating to a living player, as this counts as "cheating". A dead player should influence the game as little as possible. I have no idea why you'd want to send a message to all of the living players, and if it does happen, you can use private messages. Or even better, just wait until the round ends. A reminder that most rounds last between 1 to 2 minutes. Mate, I think you don't understand what you have to be quick in matches means. Also lmao how's team-chatting counts as "cheating" but "PM" isn't? What's the point of telling my teammates that B's clear after the round ends lmao, that's useless info. I need that for fast/better communication system, I though PMs for little chats, or one person use, not all of my teammates, Team-chat's even better, Imagine if you use it to warn your teammates, and another dead teammate remember something and warn the team too.
|
|
|
Post by Mami Tomoe on Oct 22, 2021 8:34:45 GMT
So you're saying that you want to be able to impact the game after dying, and for that you'd like me to add an obscure feature that rarely anybody would use for your intended purpose?
Also, team chatting isn't cheating... Because you're alive! I... I'm sad to say this but I feel like all this CS2D grinding is starting to impact your complex thinking.
I'm personally against the idea of a dead player saying anything that could account as game-changing to a living player. I'm also personally against obscure features that either don't add much, will potentially never be used or will be easily abused.
The command already exists, it's called Team-Cast, and it's only available for VIPs because it would otherwise be abused.
Ghosting isn't limited to the location of the enemy, it's anything that could impact the game-play.
Why would I find it fair if I just killed 3 people all by myself because I'm hiding in a tree, or something, and they just report that to the last remaining enemy? It doesn't take much thinking to realise that this is a terrible idea.
You're still not proving to me why I should find that "feature" to be anything good for the servers. You're only giving me reasons as to why YOU would benefit from it. P.S.: You're a V.I.P..
|
|
~{MG}~
CS2D Staff
a wannabe era
Posts: 99
U.S.G.N. ID: 181755
|
Post by ~{MG}~ on Oct 22, 2021 15:53:00 GMT
So you're saying that you want to be able to impact the game after dying, and for that you'd like me to add an obscure feature that rarely anybody would use for your intended purpose? Also, team chatting isn't cheating... Because you're alive! I... I'm sad to say this but I feel like all this CS2D grinding is starting to impact your complex thinking. I'm personally against the idea of a dead player saying anything that could account as game-changing to a living player. I'm also personally against obscure features that either don't add much, will potentially never be used or will be easily abused. The command already exists, it's called Team-Cast, and it's only available for VIPs because it would otherwise be abused. Ghosting isn't limited to the location of the enemy, it's anything that could impact the game-play. Why would I find it fair if I just killed 3 people all by myself because I'm hiding in a tree, or something, and they just report that to the last remaining enemy? It doesn't take much thinking to realise that this is a terrible idea. You're still not proving to me why I should find that "feature" to be anything good for the servers. You're only giving me reasons as to why YOU would benefit from it. P.S.: You're a V.I.P.. No I'm actually a guest there, obscure feature that rarely anybody would use for your intended purpose? How is that obscure feature lmao it's used on mix servers(real comp servers), and on other games like valorant, Every goddamn good player would use it Ghosting isn't limited to the location of the enemy, it's anything that could impact the game-play. Yes and we call that callouts mate Sorry If I'm terrible at explaining, But mate it's not just me who would benefit for that, Game would be more fun, Imagine your teammate tells you about that puss-camper hiding in the tree. I hope if someone else can explain better than me, please send help.
|
|
|
Post by Mémories. on Oct 22, 2021 17:02:38 GMT
It's time to give my constructed point of view!
From a purely objective and strategic point of view in game, MG's suggestion is not bad at all. On the contrary, this in-game chat feature, even when dead, is simply logical and useful to implement (note, only on the Competitive server and not the Casual one where it would have no use).
But why is it a useful feature to implement in the game?
First of all, it is a pure strategic point. When you die, you will be able to give the last information you had to all the players of your team still alive. Example: he is in the tunnel, he is in a tree, he is in long, in the mid, he is low HP, and so on. It's much more convenient than using the private message feature, which is a pain in the ass to write because you have to find the player's ID, and because it only targets one person.
Then, you want this server as its name indicates "Competitive" to be as close as possible to a FPS competitive server/game, don't you? It is for the reason I mentioned above that we have an in-game chat in almost all FPS. For team COMMUNICATION, and that's also why some games don't implement voice chat because it's way too toxic, and therefore prefer to use written team chat. Of course, it will NEVER come close to the image of a very good FPS, whether it is for small features like this, economy, supported player capacity, servers and so on.
Nevertheless, this feature, at least for me, remains undeniably important and very useful. Because although you may not believe it, and spending almost all of my CS2D time on the competitive and casual server, players use the team written chat giving the latest information they have had at their disposal, and unfortunately, the living teammates do not see these said messages and this is limiting for the competitive aspect.
It would be a shame to ignore this suggestion, knowing that it can be appreciated by I would say the good majority of players wanting to play competitively on the server.
|
|
|
Post by Mami Tomoe on Oct 24, 2021 17:14:26 GMT
|
|