Bapke
User
What is this
Posts: 71
U.S.G.N. ID: 99447
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Post by Bapke on Nov 21, 2017 22:37:58 GMT
I have seen a lot of times what noob ct's do when they take tt's to arena,they give them heavy armor and knf and those matches last forever And problem with opposite team spawning is when ct's keep respawning 1-2 players when they fight in arena so what happenes is 2 tt's playing and other 10 are dead,waiting for next round
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Post by justdoggo on Nov 22, 2017 16:58:32 GMT
does it matter? tt roamin around with stealth , pro sitin in npc for 10 rounds chillin , heavy armor from time machine , everyone respawnin ... rounds will b long anyway , 1 arena thingy wont fix it
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Post by glix on Nov 23, 2017 7:16:29 GMT
Doesn't the spawning machine have a limit?
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EndHistory
Super User
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Posts: 255
U.S.G.N. ID: 143332
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Post by EndHistory on Nov 23, 2017 10:21:05 GMT
Doesn't the spawning machine have a limit? As of my experience, no it doesn't. If it had a limit it'd prolly be less stressful for us moderators, plus maybe less time for dead people to wait.
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Bapke
User
What is this
Posts: 71
U.S.G.N. ID: 99447
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Post by Bapke on Nov 23, 2017 15:18:24 GMT
heavy armor from time machine , everyone respawnin This is what im talking about here...
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Post by justdoggo on Jan 10, 2018 20:01:42 GMT
Welp tt shloudnt be abble to respawn ct cause from my exp i know thats abused to farm score. Well there shloud be like 1 resp/1person/1round not including mod/adm respawns cuz y kno they can resp i after u got fked, also gut drop chance shloud be like 35 not 50% dont hate , just my opinion Sry still not closed i though.. nvm
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Post by siN on Jan 10, 2018 20:22:53 GMT
Dude, this thread is two months old.
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